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An introduction to SDML - Bruce Edmonds
Section 1 - Clauses, Types and Rules
- 1.1 - Introduction
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- 1.2 - Starting SDML and the user interface
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- 1.3 - Browsing an SDML object and databases
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- 1.4 - Experimenting with SDML Clauses
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- 1.5 - A quick look at SDML charts
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- 1.6 - The Experimentation Debugger
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- 1.7 - Lists and choices
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- 1.8 - SDML Objects
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- 1.9 - The Type Browser and Definitions
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- 1.10 - Rulebases
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- 1.11 - Running a Simulation
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- 1.12 - The Type Hierarchy
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- 1.13 - Defining a Clause
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- 1.14 - Writing and Testing Rules
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- 1.15 - Copying a Definition
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- 1.16 - Some Serious Rules including Backward-Chaining Clauses
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- 1.17 - Assumptions
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- 1.18 - The Simulation Debugger
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- 1.19 - Some Suggestions To Try
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An introduction to SDML - Bruce Edmonds - 13 JUL 99
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