RE: Perishable artifacts (from: Re: the conscious universe)

From: Richard Brodie (richard@brodietech.com)
Date: Sat Oct 07 2000 - 16:08:21 BST

  • Next message: Robert (Bob) Grimes: "Re: the conscious universe"

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    From: "Richard Brodie" <richard@brodietech.com>
    To: <memetics@mmu.ac.uk>
    Subject: RE: Perishable artifacts (from: Re: the conscious universe)
    Date: Sat, 7 Oct 2000 08:08:21 -0700
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    Tim wrote:

    <<I'm
    specifically interested in the variation and selection aspects of "how
    memetic evolution really works" and how you see that play itself out>>

    I'm interested in that too. I kind of thought I explained my views on that
    in my 250-page book so I'm unsure exactly what level of detail you are
    looking for.

    << If ones mental programming influences one to tell a story, that story --
    the
    specific words chosen and spoken, which may hang in the air for but an
    instant -- is the fleeting, but important artifact of interest to me
    regarding the evolution of the meme associated with it.>>

    Agreed. Artifacts are very important to study, as are words and behaviors. I
    don't know any way to get into the mind and study the raw memes.

    [RB]
    <<<The subset of cultural evolution that is determined by the
    inverse-artifact influences mind, which goes out and creates another copy of
    the artifact-seems to be a small subset.>>>

    <<Can you explain why you see this as "a small subset"? And, more
    importantly, within which arenas of the memetic landscape?

    As I see it, where it is possible that it may be a smaller subset within the
    community of individuals who consume culture, it is nevertheless the *major*
    set within the communities of those actively engaged in the creating &
    manufacturing of culture -- to whom the consumer is largely seen as simply
    another selection pressure.>>

    I don't see this at all. My friends who create art, music, and so on are
    influenced by a lifetime of experiences and tend to innovate rather than
    duplicate artifacts. I think you could look at, for instance, knock-offs of
    designer clothes as self-replicating artifacts. Or the Eiffel tower. But
    again, I don't think this explains as much of cultural evolution as the
    reverse, that people create and behave based on the sum total of their
    memes.

    << If you were to adopt a mindset that sees "behaviors" as "cultural
    artifacts
    with minimal half-lives", then, having that viewpoint, would you still
    maintain that this particular area comprised only "a small subset" cultural
    evolution?>>

    Actually, I think as time goes on neither memes nor artifacts will be as
    important as complex mind viruses composed of both. Anything can be a
    replicator if it functions as one.

    Richard Brodie richard@brodietech.com www.liontales.com

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