From: Wade T. Smith (wade.t.smith@verizon.net)
Date: Tue 17 Jun 2003 - 22:15:31 GMT
Evolution was, and is, a great notion
By Chet Raymo, 6/17/2003
http://www.boston.com/dailyglobe2/168/science/ 
Evolution_was_and_is_a_great_notionP.shtml
What was the greatest scientific idea of all time? The answer, I think,  
is clear: Evolution by natural selection, conceived more or less  
simultaneously by Charles Darwin and Alfred Russel Wallace in the  
mid-19th century. It was their genius to imagine a way diverse  
organisms could arise from simple ancestors by purely natural process.
As Darwin and Wallace clearly understood, if three conditions apply --  
replication, variation (mutation), and competition for limited  
resources -- evolution is not just a possibility, it is a logical  
necessity.
What was not understood in their time was the genetic basis for  
replication and mutation, so their premises were based on a certain  
amount of speculation. Today, all three conditions for evolution are  
well understood and amply confirmed.
Nevertheless, a conceptual difficulty remains, as it did for Darwin.  
How can certain complex structures with multiple interacting  
components, such as the human eye, arise from any conceivable  
combination of random, single-function mutations of an organism's genes?
Opponents of Darwinian evolution call this the problem of ''irreducible  
complexity.'' The chance that a combination of random mutations might  
produce something as complex as the human eye is vanishingly small,  
they say. Complexity requires a designer. Evolution may occur, but it  
will go nowhere unless an intelligent outside agency intervenes at key  
points in the process.
The argument is not new. As long ago as 1800, the English theologian  
William Paley used the example of a man walking on a heath who finds a  
pocket watch among the pebbles. The man might consider the pebbles to  
be a product of natural causes, Paley stated, but he would never  
believe the watch to be other than the product of intelligent design.
Until recently, there was no way for evolutionists to persuasively  
answer this objection. It was clear that organisms might find ways to  
combine simpler, independently-evolved functions to perform complex  
operations, but the fossil record is too spotty to demonstrate the  
supposed intermediate steps toward complexity.
Enter the high-speed digital computer.
It is now possible to create artificial organisms -- self-replicating  
computer programs -- that meet the three requirements for evolution:  
replication, random mutation, and competition. These artificial  
organisms go through thousands of generations in minutes or hours of  
computer time, and every step of the process can be observed. They  
evolve surprisingly complex structures.
In the May 8 issue of Nature, an interdisciplinary group of researchers  
at Michigan State University and the California Institute of Technology  
describe one such experiment.
They created a simple, self-replicating, computer-viruslike ancestral  
''organism,'' subject to random mutations of its program. The  
organism's descendants compete in cyberspace for the ''energy''  
necessary to execute instructions. They are rewarded according to their  
evolved ability to perform logical operations that were not part of the  
original program.
As in nature, some mutations were beneficial, some were neutral, and  
many were deleterious. Nevertheless, remarkable logical complexity  
emerged. An ancestor that could only make copies evolved descendants  
able to perform multiple logic functions requiring the coordinated  
execution of many program instructions.
As these computer experiments continue -- and this is not the first --  
the insights of Darwin and Wallace become ever more compelling.
For example, Stanford University's John Kosa and colleagues have  
programmed a powerful computer to use replication, mutation and  
competition to digitally evolve useful electronic circuits, including  
many devices for which patents had been previously granted to human  
inventors. They anticipate that a patent might soon be granted for an  
invention that is entirely their computer's own.
Opponents of Darwinian evolution might object that these evolutionary  
computer programs are themselves products of human intelligent design.  
Yes, but so what? They still demonstrate that complex organisms can  
arise from simple ancestors by purely natural process.
Replication, variation, and competition can indeed produce  
unanticipated complexity. In fact, one rather fears the time when  
malicious hackers let loose into cyberspace destructive viruslike  
artificial organisms that employ Darwinian principles to evolve ever  
more resourceful ways of eluding our efforts to control them.
Chet Raymo teaches at Stonehill College. His most recent book is ''The  
Path: A One-Mile Walk Through the Universe.''
This story ran on page C2 of the Boston Globe on 6/17/2003. © Copyright  
2003 Globe Newspaper Company.
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