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Section 2 - Modules, Time Levels and Lists

2.2 Starting from scratch: the SDML Launcher


Today we are not going to start by creating SDML users, modules and workbenches.

Start up SDML (by double-clicking on the SDML 3-1 icon). It should look something like this.

This is the main SDML Launcher window. From this you can create many different models and users. (There is also a System Transcript which reports mundane things like space used, the time at which you save complete images etc.)


An introduction to SDML - Bruce Edmonds - 13 JUL 99
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