Received: by alpheratz.cpm.aca.mmu.ac.uk id UAA28801 (8.6.9/5.3[ref pg@gmsl.co.uk] for cpm.aca.mmu.ac.uk from fmb-majordomo@mmu.ac.uk); Sun, 6 Jan 2002 20:03:21 GMT X-Originating-IP: [137.110.248.206] From: "Grant Callaghan" <grantc4@hotmail.com> To: memetics@mmu.ac.uk Subject: Re: playing at suicide Date: Sun, 06 Jan 2002 11:58:50 -0800 Content-Type: text/plain; format=flowed Message-ID: <LAW2-F107WWhbBu40lB00018264@hotmail.com> X-OriginalArrivalTime: 06 Jan 2002 19:58:51.0067 (UTC) FILETIME=[8FB708B0:01C196EC] Sender: fmb-majordomo@mmu.ac.uk Precedence: bulk Reply-To: memetics@mmu.ac.uk
Kenneth,
From the point of view of memetics, imitating behavior is what memes are all 
about.  It's built into us and is the foundation on which culture (and 
consequently, memes) is structured.  I don't know if you've read the article 
below from EDGE or not, but I highly recommend it.  It shows there are 
genetic and structural features in the brain that support the whole process 
-- not only in humans but in other animals as well.  I feel sorry for the 
children who followed their instincts to their deaths, but I don't really 
see any deep psychological underpinning for it.  To me it looks a lot like 
what happens when a child dashes in front of a car or falls into a swimming 
pool and drowns -- an unfortunate accident.  We can't child-proof the world 
to avoid them.
http://www.edge.org/3rd_culture/ramachandran/ramachandran_index.html
Grant
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