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At MIT, they can put words in our mouths
By Gareth Cook, Globe Staff, 5/15/2002
http://www.boston.com/dailyglobe2/135/metro/At_MIT_they_can_put_words_in_our_mouthsP.
shtml
CAMBRIDGE - Scientists at the Massachusetts Institute of 
Technology have created the first realistic videos of people 
saying things they never said - a scientific leap that raises 
unsettling questions about falsifying the moving image.
In one demonstration, the researchers taped a woman speaking 
into a camera, and then reprocessed the footage into a new video 
that showed her speaking entirely new sentences, and even 
mouthing words to a song in Japanese, a language she does not 
speak. The results were enough to fool viewers consistently, the 
researchers report.
The technique's inventors say it could be used in video games 
and movie special effects, perhaps reanimating Marilyn Monroe or 
other dead film stars with new lines. It could also improve 
dubbed movies, a lucrative global industry.
But scientists warn the technology will also provide a powerful 
new tool for fraud and propaganda - and will eventually cast 
doubt on everything from video surveillance to presidential 
addresses.
''This is really groundbreaking work,'' said Demetri 
Terzopoulos, a leading specialist in facial animation who is a 
professor of computer science and mathematics at New York 
University. But ''we are on a collision course with ethics. If 
you can make people say things they didn't say, then potentially 
all hell breaks loose.''
The researchers have already begun testing the technology on 
video of Ted Koppel, anchor of ABC's ''Nightline,'' with the aim 
of dubbing a show in Spanish, according to Tony F. Ezzat, the 
graduate student who heads the MIT team. Yet as this and similar 
technology makes its way out of academic laboratories, even the 
scientists involved see ways it could be misused: to discredit 
political dissidents on television, to embarrass people with 
fabricated video posted on the Web, or to illegally use trusted 
figures to endorse products.
''There is a certain point at which you raise the level of 
distrust to where it is hard to communicate through the 
medium,'' said Kathleen Hall Jamieson, dean of the Annenberg 
School for Communication at the University of Pennsylvania. 
''There are people who still believe the moon landing was 
staged.''
Currently, the MIT method is limited: It works only on video of 
a person facing a camera and not moving much, like a newscaster. 
The technique only generates new video, not new audio.
But it should not be difficult to extend the discovery to work 
on a moving head at any angle, according to Tomaso Poggio, a 
neuroscientist at the McGovern Institute for Brain Research, who 
is on the MIT team and runs the lab where the work is being 
done. And while state-of-the-art audio simulations are not as 
convincing as the MIT software, that barrier is likely to fall 
soon, researchers say.
''It is only a matter of time before somebody can get enough 
good video of your face to have it do what they like,'' said 
Matthew Brand, a research scientist at MERL, a Cambridge-based 
laboratory for Mitsubishi Electric.
For years, animators have used computer technology to put words 
in people's mouths, as they do with the talking baby in CBS's 
''Baby Bob'' - creating effects believable enough for 
entertainment, but still noticeably computer-generated. The MIT 
technology is the first that is ''video-realistic,'' the 
researchers say, meaning volunteers in a laboratory test could 
not distinguish between real and synthesized clips. And while 
current computer-animation techniques require an artist to 
smooth out trouble spots by hand, the MIT method is almost 
entirely automated.
Previous work has focused on creating a virtual model of a 
person's mouth, then using a computer to render digital images 
of it as it moves. But the new software relies on an ingenious 
application of artificial intelligence to teach a machine what a 
person looks like when talking.
Starting with between two and four minutes of video - the 
minimum needed for the effect to work - the computer captures 
images which represent the full range of motion of the mouth and 
surrounding areas, Ezzat said.
The computer is able to express any face as a combination of 
these faces (46 in one example), the same way that any color can 
be represented by a combination of red, green, and blue. The 
computer then goes through the video, learning how a person 
expresses every sound, and how it moves from one to the next.
Given a new sound, the computer can then generate an accurate 
picture of the mouth area and virtually superimpose it on the 
person's face, according to a paper describing the work. The 
researchers are scheduled to present the paper in July at 
Siggraph, the world's top computer graphics conference.
The effect is significantly more convincing than a previous 
effort, called Video Rewrite, which recorded a huge number of 
small snippets of video and then recombined them. Still, the new 
method only seems lifelike for a sentence or two at a time, 
because over longer stretches, the speaker seems to lack emotion.
MIT's Ezzat said that he would like to develop a more complex 
model that would teach the computer to simulate basic emotions.
A specialist can still detect the video forgeries, but as the 
technology improves, scientists predict that video 
authentication will become a growing field - in the courts and 
elsewhere - just like the authentication of photographs. As 
video, too, becomes malleable, a society increasingly reliant on 
live satellite feeds and fiber optics will have to find even 
more direct ways to communicate.
''We will probably have to revert to a method common in the 
Middle Ages, which is eyewitness testimony,'' said the 
University of Pennsylvania's Jamieson. ''And there is probably 
something healthy in that.''
Compare original and synthetic videos from MIT on www.boston.com/globe.
Gareth Cook can be reached at cook@globe.com.
This story ran on page A1 of the Boston Globe on 5/15/2002. © 
Copyright 2002 Globe Newspaper Company.
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