Getting something to fly at all under the control of a computer is however it's own challenge. This is the SFPV v0.1 that was designed to use a SunSpot as the on board controller and wireless link to a laptop rather than classic radio control. It ended up with contra rotating blades and a few extra pieces, but really radio control helicopters have the air frame and control sorted. That counter-weight on the top rotor makes them amazingly stable. If only we could figure out how to interface them to a computer...
So, assuming we can get a computer to talk to a UAV, can we create
autonomous systems that
respond appropriately when the appropriate response has not been
programed in? Some (such as my old boss at Agent Oriented
Software) think
we can, and some think a human is required in the loop somewhere.
This paper described a working simulation of a BDI based "automated
wingman" that took high level instructions and applied common-sense to
them.
@inproceedings{jackUav,
author="Peter Wallis, Ralph R\:{o}nnquist, Dennis Jarvis and Andrew
Lucas",
title="The Automated Wingman --- Using JACK Intelligent Agents for
Unmanned Autonomous Vehicles",
booktitle="IEEE Aerospace Conference",
month = "March",
address = "Big Sky, Montana, USA",
year= "2002"
}