This release of SDML introduces two new facilities: 1) A new browser called the "navigator" (described below) 2) On-line documentation, arranged in "documents" and readable from a file named "sdml.hlp" in the "extras" directory. This file is read from when the documentation is accessed, like the patches file in the same directory, so the documents do not need to be read into the SDML image (thus saving memory). The navigator replaces many of the old browsers in SDML, with a uniform interface based on a tree structure of hypertext pages (known as the "navigation hierarchy"). Each page in the hierarchy corresponds to some underlying entity, or some aspect of an underlying entity, that may be browsed. A navigator window can show either the tree structure or the contents of a particular page, or both simultaneously with the tree structure on the left. The particular page being browsed can be selected by clicking on an icon or a hypertext link. The contents of a page depends on the kind of entity being browsed. If there are any further pages below it in the tree, the contents consists of a list of those pages (plus occasionally some additional text). Otherwise the page may contain other kinds of information, such as text, buttons, a hierarchy or a list of object definitions. The navigator also provides some general capabilities, the effect of which depends on the particular pages being selected. The "delete" key removes the entity being browsed, if possible. Entities can also be copied, moved or linked to by dragging an icon onto another page or into a different window. [However, the drag-drop facility is only currently used in limited situations, such as copying or moving rules.] There is a menu at the top of each navigator, providing general facilities, such as moving back and forward between pages, opening new browsers and obtaining help. Additional menus are also provided in the panes of the navigator; these menus depend on the kind of page that is selected (no menus are provided for some kinds of page). Currently the navigator is implemented for all information within the module hierarchy, and for the on-line documentation (documents). In future releases of SDML, it will also be used for other browsers, such as on objects and agents within a simulation. Since the tutorial has not yet been rewritten for the navigator, an option is provided (from the "settings tool" that can be opened from the "File" menu of the launcher) to specify whether navigators or old-style browsers are opened by default.