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HALF_FED
- Static variable in class infrastructure.
Settings.FEED_STATUS
handleAcceptance(Message)
- Method in class units.
Agent
handle acceptance for stokvel invitation
handleCourshipAcceptance(Message)
- Method in class units.
Agent
handle acceptance for courtship offer
handleCourshipRejection(Message)
- Method in class units.
Agent
handle rejection for courtship offer
handleCourtshipOffer(Message)
- Method in class units.
Agent
handle offer for courtship
handleIntivation(Message)
- Method in class units.
Agent
Handle stokvel invitation
handleJobApplications(int, ArrayList<Agent>)
- Method in class units.
Mine
Handles job applications from the villagers and outsiders
handleMessage(Message)
- Method in class units.
Agent
Handle stokvel related message
handleRejection(Message)
- Method in class units.
Agent
handle rejection for stokvel invitation
handleRequestMembership()
- Method in class clubs.
FuneralClub
If membership less than capacity
handleSexualPartnershipMessage(Message)
- Method in class units.
Agent
Handle messages related to formation of sexual partnerships
HAS_PARTNER
- Static variable in class infrastructure.
Settings.MARITAL_STATUS
hasHIV()
- Method in class units.
Agent
Is having HIV/AIDS?
hasLebola()
- Method in class units.
Household
Can the household has the lobola
head
- Variable in class units.
Agent
is head of the household
head
- Variable in class units.
Household
Household head
health
- package health
HEALTH_EXPENSE
- Static variable in class infrastructure.
Settings
health expenses cost
healthCount
- Variable in class units.
Agent
the health count
healthExpenditure
- Variable in class display.
Model
for health expenses
healthStatus
- Variable in class units.
Agent
health status of the agent
HIV
- Variable in class display.
Model
Should include HIV/AIDS
hivOutsiderPatients
- Variable in class display.
Model
List of current HIV Patients who are outside
hivPatients
- Variable in class display.
Model
List of current HIV Patients
hivTreatment(int)
- Method in class units.
Agent
Add me to the clinic
household
- Variable in class display.
HouseholdNode
here household is the node
household
- Variable in class display.
ModelGUI.HouseholdNodeMap
household
- Variable in class display.
ModelGUI.SingleHouseholdStatistics
household
- Variable in class units.
Agent
Household of the agent
Household
- Class in
units
Class representing a household in the population.
Household()
- Constructor for class units.
Household
Default constructor
Household(int, Model)
- Constructor for class units.
Household
Create household in simulation.
householdBorrowFood()
- Method in class display.
Model
Households who go hungry borrow food from their neighbours
householdDisplayNetwork
- Variable in class display.
Model
householdGraphLayout
- Variable in class display.
Model
houseHoldID
- Variable in class units.
Agent
ID of this household to this individual belongs
householdList
- Variable in class display.
Model
List of households
HouseholdNode
- Class in
display
HouseholdNode type which is a subclass of the Node for Household
HouseholdNode()
- Constructor for class display.
HouseholdNode
Default constructor
HouseholdNode(Household)
- Constructor for class display.
HouseholdNode
Sets household to its node
householdNodeMap
- Variable in class display.
ModelGUI
households
- Variable in class display.
Model.Cluster
householdSurface
- Variable in class display.
Model
network display variables
houseMap
- Variable in class display.
Model
Map of households with their IDs
hungry
- Variable in class units.
Household
Are household members hungry?
hungryAgents
- Variable in class display.
Model
List of agents going hungry at current time
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