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A
abandon()
- Method in class clubs.
SavingsClub
Abandon the stokvel when it is no longer viable.
ACCEPT
- Static variable in class units.
Agent
ACCEPTANCE
- Static variable in class infrastructure.
Settings.COURTSHIP_MESSAGE
ACCEPTANCE
- Static variable in class infrastructure.
Settings.JOB_MESSAGE_TYPE
ACCEPTANCE
- Static variable in class infrastructure.
Settings.MESSAGE_TYPE
acceptances
- Variable in class units.
Agent
friends list
accommodateNeighbour()
- Method in class units.
Household
Find a neighbour ..
accommodateNewMembers(Household)
- Method in class units.
Household
Accommodate new members of the dissolved household
accommodateRelative()
- Method in class units.
Household
this is for a household who happens to be a member of an extended family...
accumulateIncome()
- Method in class units.
Household
Accumulated incomes from the household members
achievedEducation
- Variable in class units.
Agent
default education level
acquaintances
- Variable in class units.
Agent
List of my acquaintances
actors
- Variable in class display.
MultiAffiliation
addAgent(Agent)
- Method in class units.
Household
Add agent to household
addAgentFriendshipNode(Agent)
- Method in class display.
ModelGUI
Add agent to friendship network
addAgentNode(Agent)
- Method in class display.
ModelGUI
Add agent to all networks
addContribution(int)
- Method in class clubs.
FuneralClub
add contribution to the fund
addCouple(Couple)
- Method in class units.
Household
Add couple to this household
addExtendedFamilyNode(Household)
- Method in class display.
ModelGUI
addFuneralWealth(double)
- Method in class units.
Household
Add money from funeral contributions
addHousehold(Household)
- Method in class display.
Model.Cluster
addHouseholdNetworkNode(Household)
- Method in class display.
ModelGUI
Add household to social neighborhood
addHouseholdNode(Household)
- Method in class display.
ModelGUI
Add household to all netwokrs
addList(int, ArrayList<Node>)
- Method in class infrastructure.
KS
addMember(Household)
- Method in class clubs.
FuneralClub
Add household as member
addMember(Household)
- Method in class units.
Church
Add household to this church
addPatient(Agent, int)
- Method in class health.
Clinic
Enrol the patient to the clinic
addSavingsNode(Agent)
- Method in class display.
ModelGUI
Add agent to savings network
addWealth(double)
- Method in class units.
Household
Add money to the household wealth
adjustEducationLevel(Agent)
- Method in class display.
Model
author: ruth meyer - assigne education levels
ADULT
- Static variable in class infrastructure.
Settings.AGE_GROUP
ADULT_AGE_LIMIT
- Static variable in class infrastructure.
Settings
Adult agen limit
adults
- Variable in class units.
Household
Adults in the household
affiliation
- Variable in class display.
MultiAffiliation
age
- Variable in class infrastructure.
Sorter
age
- Variable in class units.
Agent
age of the agent
ageGroup
- Variable in class units.
Agent
ageIntervals
- Variable in class display.
Model.WHOLifeTable
agency
- Variable in class display.
Model
Agency awarding grants
agent
- Variable in class display.
AgentNode
Here single individual (agent) is the node
agent
- Variable in class display.
ModelGUI.AgentNodeMap
agent
- Variable in class health.
Clinic.AgentClinicalProfile
Agent
- Class in
units
Class representing an individual person as agent.
Agent()
- Constructor for class units.
Agent
Agent(int)
- Constructor for class units.
Agent
Agent(int, Household, Model)
- Constructor for class units.
Agent
for Empirical Households
Agent(int, int, int, int, Household, Model)
- Constructor for class units.
Agent
Used for creating coarse-grained household composition
Agent(int, Model)
- Constructor for class units.
Agent
For outsider agents
Agent(int, int, int, Household, Model)
- Constructor for class units.
Agent
This is for child who's born during simulation
agentDisplayNetwork
- Variable in class display.
Model
agentFriendNodeMap
- Variable in class display.
ModelGUI
agentFriendsGraphLayout
- Variable in class display.
Model
agentFriendsNodeList
- Variable in class display.
ModelGUI
Nodelist for agents friendship network
agentList
- Variable in class display.
Model
List of agents
agentMap
- Variable in class display.
Model
Maps agents with their IDS
AgentNode
- Class in
display
AgentNode type which is a subclass of the Node
AgentNode()
- Constructor for class display.
AgentNode
Default constructor
AgentNode(Agent)
- Constructor for class display.
AgentNode
Sets agent to its node
agentNodeList
- Variable in class display.
ModelGUI
Nodelist for agents in Model
agentNodeMap
- Variable in class display.
ModelGUI
agentsOnStreetCase(Household)
- Method in class display.
Model
Handle agents who do not have a household to live anymore
agentSurface
- Variable in class display.
Model
network display variables
AIDS()
- Method in class display.
Model
function for spread of HIV at the current month
AIDS
- Static variable in class infrastructure.
Settings.HEALTH_STATUS
aidSpread
- Variable in class display.
Model
Gets AIDS prevalence
AidsSpread
- Class in
health
TO DO: Plausible modelling of prevalence of HIV/AIDS in Limpopo the prevalence rate for men is 9.5%, for women it's 13.5% also 1/40% of total population are children
AidsSpread()
- Constructor for class health.
AidsSpread
AidsSpread.GAMMA
- Class in
health
AidsSpread.GAMMA()
- Constructor for class health.
AidsSpread.GAMMA
alive
- Variable in class units.
Agent
allocateGrant(Agent)
- Method in class economics.
FinanceAgency
Allocate grant to agent is eligible
allocateJob()
- Method in class units.
Household
Allocate jobs to applicants.
allocatePension(Agent)
- Method in class economics.
FinanceAgency
allocate pension to this agent
ALPHA
- Static variable in class health.
AidsSpread.GAMMA
AMOUNT_REQD_MIGRATION
- Static variable in class infrastructure.
Settings.MIGRATION
from Gina: this is the 1000 Rands ...
announceJobs()
- Method in class units.
Household
Announce piecework jobs
applicants
- Variable in class units.
Household
Applicants for piecework jobs
applyForPieceWork(int)
- Method in class units.
Agent
Apply for piecwork for this agent
askFood(Agent)
- Method in class units.
Agent
from RADAR: a hungry person would ask their neighbors (in our case, it's friends) not more than two days in a row.
aspirationLevel
- Variable in class units.
Agent
assignAspiration()
- Method in class units.
Agent
Assign aspiration to the partners
assignEducationLevels()
- Method in class display.
Model
author: ruth meyer - assigns education levels
assignEndorsmentValues()
- Method in class units.
Agent
assignParents(Agent, Agent, Agent)
- Method in class display.
Model
Assign parents to the created child agnet
atSchool
- Variable in class units.
Agent
attemptMigration(int)
- Method in class units.
Agent
My attempt to migrate at this time
availableAtVillage()
- Method in class units.
Agent
Am I currently in village
AZT_WITH_NEVIRAPINE
- Static variable in class infrastructure.
Settings.ARV_TREATMENT
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